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Re: Travesty: Is EasyC Too Easy?
Much like Alan said, it's fine for most teams - too difficult and there would be problems - but if what you want to do doesn't have a defined block, oyu run out of wiggle room pretty quick. I'd venture 75-85% of teams could do just fine with it.
Some teams with complex robots and sufficient expertise will find other environments more useful. For those teams, yes, it is 'too easy'.
But you still need a tool for the masses.
Don
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