View Single Post
  #14   Spotlight this post!  
Unread 25-02-2008, 09:42
Spartan151's Avatar
Spartan151 Spartan151 is offline
TCU Bound (Class of 2013)
AKA: Sean
FRC #2920
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Holly Springs, MS
Posts: 86
Spartan151 will become famous soon enough
Re: Scoring Predictions Anyone?

Practice field? What practice field? We didn't have money to build one....

That aside, I would say that a winning alliance score would be around the 50-70 range, given that AT LEAST one robot is equipped with an autoloader (being able to hurdle and reload without requiring the aid of another robot to do so.) . Remember, since team alliances vary every match, you may (Though it may be highly unlikely) get paired with two other teams that require another robot to reload them, and you yourself have to do the same, giving you only three shots over the Overpass, total.

Also, I'd say a losing alliance score can be anywhere from 0-50, depending on how close the match is and how fast it progresses. However, if I had to narrow the scores down, I'd push it around to the 30-point range. It only takes one point to decide a match. But that's how I see the scores coming down to.
__________________
MORE DUCT TAPE!
Reply With Quote