Quote:
Originally Posted by Tottanka
I predicted that week 1 regionals, at least in the qualifying matches will be decided by the way the alliance performs in auronomous mode. I can easily see an alliance of just 3 defensive robots, who can't even hurdle winning a game VS. an alliance with 3 hurdlers. 24 poins for not ever removing the ball[...]
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Why wouldn't the hurdlers remove the two opposing balls and negate those 24 points? Especially given that this hypothetical alliance has 3 hurdlers, and at least one of which won't have a trackball at any given portion of the match, I don't see why they would invest their time without a trackball, to remove the opposing balls (especially towards the end of the match).