Quote:
Originally Posted by GaryVoshol
I voted for "think it is needed for safety", but I'd like to qualify that to "in some instances." Some teams have created fail-safe mechanisms so that their launcher cannot release the stored energy accidentally. They wouldn't necessarily need an "armed and dangerous" signal.
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A team that added a failsafe to thier launcher, more than likely will have an armed indicator. While unlikely, even failsafes can fail.