Quote:
Originally Posted by Dave Flowerday
I think rule G22 needs to be changed. There are way too many penalties for breaking this rule and it's sucking the fun out of the game. It's so easy to violate this rule that most teams don't even know they've done it. Does anyone else feel this way?
My suggestion: change the rule so that it says that once you've fully entered a new zone, you cannot fully return to the previous zone. Example, if I completely cross the blue line, but then back up a little bit so half my robot is over the line, no penalty. However, if I continue to back up and fully cross the blue line in reverse, then the penalty is assessed.
I believe this would maintain the intent of keeping the traffic flowing in the correct direction but greatly reduce the number of penalties for incidental contact with a line after it's been crossed.
Way too many matches are being decided by penalties this year and that's not fun for the teams or the audience.
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I get this feeling watching the webcasts as well. Between the ability to control the robot itself and the ability to see exactly where your robot is at on the other side of the field, it appears to be very difficult to get around traffic around the lines without getting a penalty.
With the large magnitude of a single penalty with relation to the magnitudes of the scores (at least 10% and anywhere up to 30%-50%) penalties appear to be deciding far more matches than they should.
Your suggested modification looks like it would keep traffic moving in the correct direction while getting rid of many of the penalties.