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Re: Rule G22 needs to be changed
It seemed like the more the teams played, the less the rule was being violated. Maybe we can get used to it the way it reads. The heartbreaker is that I did not see anyone get the penalty that was blatantly going full speed with every intention of getting back into the quadrant they just came out of, no one was willingly breaking the rule (OK, we should and did penalize the way off course Hybrid errors and we still should). The intent of the rule was to keep robots going counter clockwise, it did that very well, I just do not think that a couple inches beyond it worth loosing ten points. Most times they only moved back a couple inches due to a traffic jam in front of them with no way around. How many impeading penalties were called and how may times did they not get penalized because another robot was pushing clockwise? The problem comes from the fact that this is the same area the trackballs tend to end up and that is where everyone is making their turns. It seems to get crowded at the ends of the field much faster.
My solution to this would be to make a the stripe the same width as the finish line with the stripe in front of the current line (counter clockwise). Then have a clarification in the rules something along the lines of: A Robot will be considered to be past a Lane Marker or Finish Line when it is physically possible to determine that the robot is completely past the far edge of the Lane Market or Finish Line when traveling in a counter clockwise direction. A Robot will be considered in violation of <R22> when it is physically possible to determine that any part of the robot passes over the far edge of a Lane Marker or Finish Line in a clockwise direction once it has been determined the robot crossed the Lane Market or Finish Line in a counter clockwise direction. Giving them up to 80 inches of robot just seems a little excessive to correct a problem that usually only envoles a couple of inches.
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