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Unread 01-03-2008, 22:14
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AKA: Christos Sideris
FRC #1155 (Sciborgs)
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Join Date: Apr 2007
Rookie Year: 2007
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Re: Shooters vs Arms

Quote:
Originally Posted by Drwurm View Post
Due to the incredible importance of the endgame,
I need to stop you right there. Now lets say, to take the worst case scenario for the shooter, that its a tie score, that the arm will place 100% of the time and the shooter is incapable of placement. There are 10 seconds left. An arm bot on one alliance begins to place, while the shooter on the other alliance is moving to hurdle. Whats to stop the shooter from hurdling and, since it doesn't need to stop while doing so, continuing around the track and knocking the arm bot's trackball off the overpass. Since we are assuming the worst case scenario for the shooter, lets say that the the ball rolls off in the direction of traffic, and is therefor counted as a hurdle for the arm bot, we still have a tie score. Now factor in that if you take an arm bot and a shooter of equal degrees of efficiency, the shooter will hurdle at least one more time in the match than the arm, just the fact that shooters don't need to stop assures that. This means that in most scenarios, it wont be a tie game with ten seconds left, the shooter will have the lead, and the ability to match or negate any bonus points by the other alliance.
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