Quote:
Originally Posted by Jeremiah Johnson
A team can get selected because of their reputation to build amazing robots in the past.
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Or another team can use excellent scouting to determine the real capabilities of the robot.
ANY team that uses won/lost record (i.e., ranking) exclusively to pick alliance partners is an amateur. Team 1676 was ranked 44th or 63 at NJ regional, but was picked for an alliance. Why? Because we were 9th in scoring, and our scouting system had the proof. We brought that to the attention of the top 8 teams - some were surprised, but most were sophisticated enough to understand what it meant: We were a good robot, but alliances dont always acocunt for that.
Quote:
Originally Posted by Cory
1) Teams need to get exponentially better at avoiding penalties. Many a match was won, and then lost when penalties were counted.
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What would be nice is to have it
mandatory for the actual penalty reason, and the team getting it, to be announced after the match. We'd often see 10 or 20 points worth of penalty and have absolutely no idea why... how can we improve without that feedback?
Don