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Re: Knocking the ball off: A viable and important strategy lost in the whims...
Our thoughts exactly. We DID THE MATH, we started with an 18fps drivetrain that could knock a trackball off in either direction. Forward is on the fly, to the reverse takes a change in direction and about two seconds. We had this done in about three weeks. We spent the next three weeks adding a few other very valuable manipulators.
EDIT: We can also remove a trackball if it is placed between the normal positions.
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