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Originally Posted by jayjaywalker3
Your system sounds very complicated to analyze but it does sound like it provides excellent and very detailed match strategies such as in your example. I am having trouble with that though. How useful is that if there is such a fine line between good defense and a penalty. That is how I have been perceiving the rules and what the judges have been saying at least. I also cannot have a system this complicated because not only am i not that knowledgeable about the specific design aspects of the robots themselves but most of the people who are, are working on our robot.
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I agree with you about about it being not quite as valuable this year. I have thought about going to a more simplified sheet in light of the nature of this game. Determining hurdling rate and driver skill is probably more important, but that comes from match scouting. However, I figured that I'd rather have too much info and not use it than too little and need it. But, if you can't make use of the data gathered by our style of pit scouting, then gathering that data is a waste of valuable time.
Quote:
Originally Posted by jayjaywalker3
My team also does staggered arrival times and our Thursday numbers are also not too great. I put the most emphasis on match scouting because i feel 2 people is enough for the pit scouting with pictures and comments.
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I agree with that too, if you have limited manpower, you should put it towards match scouting. Pit scouting can't really tell you how a robot actually performs - match scouting does.