Quote:
Originally Posted by Leav
Steve,
Most matches see incomprehensible to me due to the constant POV changes.
Think about sports:
Real sport games are shot in the wide view, and the close ups are reserved for the instant replays. (millions of people agree that this way is at least marginally more entertaining than watching grass grow  )
Sports movies are with the "you are on the field" POV, because no one really cares what's going on - they want the dramatic shot.
When you want to understand what's going on you go for the wide shot.
When you want to dramaticize the event you go for the close-up.
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This is very true. Close ups are "the dramatic shot." It's the video equivelant of the DJ playing high-energy music the entire time. A DJ knows that you have to have both highs and lows. Nobody can stay at 100% energy the entire time - you get burned out. If the video guys were at all professional sports recorders, they would know this.
But obviously they aren't. So we need to explain it to them - we need to train them like we train the referees and the DJ's and everyone. I'm sure none of these videographers are actively involved with FIRST or have any idea what it's about. A simple whitepaper may be able to clear it up for them.
The balance needs to be being close enough to see detail, while still being far enough away to not miss anything important. Take hockey or basketball or football video - they don't show the entire rink/field - they just show where the major action is (who's got the puck/ball). The same needs to apply to FIRST Comps. What we
NEED in a video is a rotating isometric shot of about 1/3 of the field, following the big effective hurdlers or speed demons mostly. For the occasion when a robot releases magic smoke, or loses a wheel, or something where the audience would say, "What the heck is happening down there?" ONLY THEN do you do the closeup.
What we
DON'T need is closeup shots of a robot struggling to dig a trackball out of a corner, or a robot slowly lining up to make a hurdle, or a battery lying on the field. And I disagree with Gary about close up shots of mechanisms. If you're at the competition, you can just go down to the pits and check it out. If you're in the stands or at home on the webcast, you are probably more interested in the overall game.
I'm personally sick and tired of the closeup. I'm tired with the closeup camera guy nearly getting speared by a robot, or knocked out by a stray ball, or getting in the way of the referees and scorers and other volunteers that need access to the field. It adds absolutely nothing to the game when they're doing closeups of a robot being impeded or inching along, or any of the other "DON'Ts" I mentioned.
I suggest that anyone that notices amateur videography like this to
GRACIOUSLY explain to the video crew what their job is supposed to be and where they are failing at their jobs at adding
informative alternate viewpoints to the competition.
EDIT: The annoyance factor is mostly with the camera crews that are getting paid. Volunteer FIRST member camera crews are excluded from my rancor, but they should still learn how to be better camerapeople.