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Re: FIRST FRC Game Simulator for the HL2 Engine
Quote:
Originally Posted by cbale2000
Yes, I had seen that posted a while back. When I first saw it I was like, darn it, they got to Chief Delphi before me, I knew I should have posted this last week. 
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Score 1 for the old guys.
Quote:
Originally Posted by cbale2000
I think there is a lot of potential with the concept. Collaboration for the win! 
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Good - Dave and I will stay in touch. I'll probably stay out of the "engine" topic except to say that the XBox360 possiblities offered by XNA are pretty seductive....
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Blake Ross, For emailing me, in the verizon.net domain, I am blake
VRC Team Mentor, FTC volunteer, 5th Gear Developer, Husband, Father, Triangle Fraternity Alumnus (ky 76), U Ky BSEE, Tau Beta Pi, Eta Kappa Nu, Kentucky Colonel
Words/phrases I avoid: basis, mitigate, leveraging, transitioning, impact (instead of affect/effect), facilitate, programmatic, problematic, issue (instead of problem), latency (instead of delay), dependency (instead of prerequisite), connectivity, usage & utilize (instead of use), downed, functionality, functional, power on, descore, alumni (instead of alumnus/alumna), the enterprise, methodology, nomenclature, form factor (instead of size or shape), competency, modality, provided(with), provision(ing), irregardless/irrespective, signage, colorized, pulsating, ideate
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