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Unread 22-03-2008, 03:50
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waialua359 waialua359 is offline
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AKA: Glenn
FRC #0359 (Hawaiian Kids)
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Re: Predictions Week 4: Playing in Traffic

I dont think herding machines have as much impact as a team that can knock opponent balls off and speed around the track. If the herding machine can knock opponent balls off and can speed its way around the track, I would focus on that.
Why knock our own ball off and herd it 6 times around the track just to break even? Its not 3 times as others have argued since you would already go around the track to earn 2 pointers lapping the field. I have yet to see a robot that can effectively herd a ball 6 times plus in a match consistently. Plus, you need another teammate to put the ball back up, if you want the bonus points back. Let the opponent worry about knocking your ball off if your not hurdling it.
I thought the strategy worked well in VCU as we only had one hurdling teammate in our 9 seeding matches, losing only a close 1 match against two top hurdling teams on the same alliance.
That strategy soon failed at our next event when we had either a teammate not show up on the field (twice) , or teammates that could not knock opponents balls down, were relatively slower than average, penalty prone and unable to hurdle. It didnt help that the Chesapeake algorithm of match pairings were similar to that of 2007 which I could not understand given the fact that there were 61 teams. (Example: We played the same team 4 times in 5 consecutive matches.)
Many have predicted alliances of 2 hurdlers and 1 racer bot. I think an alliance with 3 hurdling machines "can" be more effective in elim matches. If the 3rd hurdler can effectively knock opponent balls down, relatively quick, and can place balls up at the end, then why not pick them? At CMP where there will be an abundance of hurdlers, I would predict that preferences of alliances of 3 hurdlers will take place. What if a hurdling robot has problems or breaks down or has defense played on them? The other robot can pick up the slack. **Just generalizing here**
Other factors of course: Exceptional robots in specific attributes such as speed racing, NOT getting penalties and exceptional autonomous mode.
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Last edited by waialua359 : 22-03-2008 at 03:53.
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