Any team can play defense.
An Ultimate Alliance needs to be of course to great shooters and then if possible because of the amount of teams available during the picking process a third shooter, The alliance leader and its companion hurdler are going to have targets on their back. If one robot is being pinnned down then you still have 2 more robots with at least the "potential" to shoot. Teams are limiting themselves by saying just take a quick lapper or D bot. Sure, some of those robots can consistently put up 5-10 laps, but points won hurdling over the bars can be exponentially more.
Just because a team has a device to hurdle, doesn't mean they cant still do laps and play D, and a majority of the teams I see with those capabilities are just as quick as a robot that is just Def./herder.
This year because the game piece was large I think that really slowed team downs on how to accomplish the game task. There is a Definite opinion of who top teams are, and then theres a small middle tier between WoW and Ok.
Good Luck to ALL teams! Keep up the good work!
-SeanC 987
