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Re: Suggestion to improve the alliance choosing program
There seems to be some confusion about what I actually mean when I say it would be better to have the rookie teams more evenly distributed on alliances.
What I am NOT saying is rookies are worse than experienced teams.
What I AM saying is rookies are less experienced than experienced teams.
Sometimes the student is better than the teacher, but that doesn't mean the student can't still learn from the teacher because experience does count for something.
Having said that though, if the data provided is correct, there does seem to be a correlation between the number of rookie teams on an alliance and how the alliance performs, so if it's possible to reduce the "unfairness" to the non-rookie teams by even a little bit through distributing the rookie teams more evenly, why in the world would anyone not want to?
Excepting, of course, the difficulty in writing the program that can do this and all the other functions too. A valid and reasonable argument against my suggestions, btw. If good programmers say it's too hard to factor rookies into the algorithm and still have it work as well as it does now, then it's too hard.
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