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Unread 06-04-2008, 09:39
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Re: Defensive Strategy - cornering opponents ball

Quote:
Originally Posted by s_forbes View Post
As for whether or not the defense belongs in the game, it's obvious that the GDC was trying to encourage teams to build offensive robots this year (which is why all of these darn penalties are required...), but there are always going to be teams that cannot complete the task and end up with a half-done robot that can't run fast laps or hurdle the ball. I think this was anticipated, and so no rules were made to stop these teams from intercepting/playing keep away with the other alliance's trackballs. But with the way the scoring works, there isn't a good chance for a team to win with this type of defensive strategy.
I guess this is where our opinions split. I believe a team with a half-done robot should not be able to effectively compete.

Teams like us have spent too many hours building a powerful bot to have our scoring potential neutralized by a half-done box bot ("defensive bot"). The game creators intended to reduce pinning. This can be found by the lack of any 90 degree corners in the track. Unfortunately, teams are still able to pin a ball.

I've done the math and I have a counter pinning strategy: high speed ramming. If I can get our 120lb bot moving at 20 ft/s we should be able to disable/dislodge the defensive bot/track ball. A single lap w/ hurdle will be sufficient to cover 10pt penalty. After this, one of four things happens:
A) The defensive robot has been damaged and is no longer able to play defense
B) The defensive robot is still working, but we are able to keep control of the ball
C) The defensive robot, while still working, has realized it is in their best interests to not pin the ball
D) The defensive robot, still working, pins the ball after we come around the track again. We repeat the ramming maneuver and hurdle (with no net point loss) and hope for conditions A),B), or C) next time around.

Most defense bots are weak KOP bots, so I have a feeling condition is A) is the likely outcome.

Yes, it might not be the most GP solution, but neither is pinning. Pinning was not in the intent of the game creators and promotes laziness in bot design and construction. Pinning will lead to boring, low scoring matches. I intend to change that. I encourage other teams with competitive robots to do the same to keep this years game interesting.

See you at Nationals!