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Unread 13-04-2008, 02:20
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Re: String Theory: <G22> at the Championships

Quote:
Originally Posted by dlavery View Post
Oh, please, would you consider offering even a scintilla of factual evidence to support even one of these rather astounding statements? As Thomas Paine pointed out, outrageous claims require outrageous proof. In particular, I eagerly await your well-reasoned, justified rationale for the statement "FIRST makes up roles [sic] for their games without thinking about the practicality of them during game play." I can think of several people who would argue this point with you rather vehemently. If you can not back up such statements, you might reconsider whether it is prudent to make such public assertions.

Lest you think that this is just a knee-jerk reaction to an insulting diatribe, there is a rational reason for the above request. As engineers (or engineer wanna-be's) we need to be able to clearly communicate with peers and compatriots, and provide appropriate explanations for assertions that may not be intuitively obvious. If we can not do so, if we instead rely solely on unsupported opinion and not fact, then our effectiveness is severely limited. One may be able to find the optimal solution to a given problem, but if you can not tell someone else WHY it is the optimal answer - with clear, lucid language supported by factual underpinnings - then your utility to an engineering team is minimized. So I would suggest that this may be an opportune time to practice this skill.

-dave


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I did not mean this as a slam against the game design team. The point I am trying to make is that the game rules tend to be over complicated. I am very disappointed that Regonals are being decided by Ref rulings on the field and not by Robot performances. SVR was a great example of this. I think the the game design team needs to work more on the game (I don't know what exactly how much time is spent but I would like to see more).

My comments were extreme but this is a problem. My team designed our robot to comply with the six foot alliance home zone rule, we spend two days working on a solution and then the rule changed. I feel major rules changes like this shouldn't happen.

<G22> has caused 1000's of points in penalties. And I have not seen a single team intentionally drive backwards. I think if this rule had been examined more before the game was created this could have been avoided. That was the point I was trying to make.

I agree some of my claims are ridiculous, but it was in part a rant about penalties changing the outcome of the game. All I want is for when the match is over to be able to look up at the score and not think, ok if blue get two penalties then red wins.

What I ask is that after the game is created that people from teams can provide feedback. These can be students who have already graduated but they need to have experienced what is is like to be on the field and know how people on the teams are going to think and play the game. I also feel the referees should have all formally been members of teams. I read the rule book once and often times I find myself knowing more than the referees (I don't want to make is seem like I know everything its just that I have corrected the referees multiple times).

These rules needed to be reviewed before kick off.

Here is my suggestion, when the team review the game and discovers rule <GX> by pose some confusion/excess penalties then create a general post about basically what the rule would accomplish without revealing game clues.

For example a question for <G22> could be.

What do FIRST teams think about a rule restricting movement on the field?
I think that people could have provide helpful information that would have improved <G22. if the was done.

A question for the impeding a hurdler rule could read.

What do FIRST teams think about a rule protecting Robots who are in the process of scoring?

This way team could at least provide a Ya or Na for major game rules. I understand that is some cases this might not work but I think these are two reasonable examples.

Again I don't know everything that goes on when the game is created I just think that more thought needs to go into it, given the dedication to FIRST that so many of us have.

Sorry if I offended you or the rest of the game design team...