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Originally Posted by lachoneus8
Very cool. Have you thought of making your simulation public?
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I have though about it, and my general feeling is that I will do that once I get it to a slightly better state. As in having it so that static friction actually kicks in and lets the robot actually stop rather than slowly drift around the field after it decelerates. And it handles collisions between bots better than just stopping both robots. Currently, it is Linux only, but I am sure someone who was interested could port it to Windows. It uses GTK and OpenGL for the graphics, so it can't be too hard to port.