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Re: Best Drivetrain
I think the team to look at (or teams) are 118, 16, and 148. Those three raise the bar/push the limit every time they do a crab/swerve. 111 as well. (Two championships and a finalist on crab/swerve, plus regional wins/finalists, isn't bad.) Weight comparison--can be heavy compared to tank drive.
Now, how to build...Coaxial? Crab? Swerve? (There is a difference between crab and swerve.)
Pros: maneuverability and power and speed in one package to a greater extent than skid/mecanum/omni drive
Cons: may take time to turn, may require a turret, heavier, more complex.
If you're going to do one, start prototyping now.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk

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