This thread is a spin-off of
this discussion, and has been started to present ideas for utilizing the new capabilities that are offered by the new control system that will be introduced in 2009. If there is a control system capability that you always wanted to see highlighted in the game – different development environments, more processing power, alternative communications schemes, new sensor compatibility, enhanced I/O options, etc. and how they can be utilized - this is the place to discuss how those capabilities could be used in the 2009 game. Likewise, while autonomy need not be a part of a specific game, creative uses of autonomous components in any game are sought. Ideas about new drive technologies or inter-robot communications may be reviewed.
-dave