Quote:
Originally Posted by dr1008
in my opinion there should be less penalties for dumb little thing but the bid things that actually affect matches should be of a higher cost to the fouling team
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Perfect world... It's kind of hard to tell what does/doesn't affect a match in realtime.
So here's what I suggest. Someone go to the Game Design threads and suggest different penalties. I think it technically possible to enter individual team penalties, realtime. I also think that the refs have a hard enough job as it is.
The thing is, the points/penalties relation is what affects the game.
Quote:
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Originally Posted by Hachiban VIII
Here's a simple experiment you can do. Do a CD search of all thread titles containing the word "penalties" or "penalty." Set the peramiters to any-date and older.
(The number corresponds to the number of threads)
2008: 13, 2007: 5, 2006: 7, 2005: 10, 2004: 2, 2003: 1, 2002: 1
So obvously penalties were a bigger issue to teams in the 05 and 08 games. There's a clear correlation between the game and the "penalty problems." That leads me to believe that the problem is not so much with the teams but with the games...
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Aye, there is a correlation. It's not exactly what you think. 2002: 10 points, move a goal/robot and you get them back. Same in 2003 and 2004. 2006, shoot a few balls or put two robots on the ramp, 2007, same general idea. OK so far? Good, because here's the correlation.
In 2005,
touching a robot in a particular area of the field was 30 points. Many matches had that as the winning score! In contrast, 10 points was 3 tetras, or 1 row, or 3 robots behind the home line, all of which were pretty tough to do and keep--and 10 points was a relatively minor penalty! Follow me so far? The penalty was out of proportion. 2008, one penalty for a very minor infraction meant one lap, with hurdle, to undo, plus keeping opponents at bay. Again, out of proportion to the damage.
So it's not the number of penalties, it's the proportion to the score that's the issue. If the GDC gets it right, there are fewer complaints. If they don't, the refs get badmouthed, the GDC is blamed, etc.
And then there's the other thing... It really helps to just play the game and try to avoid penalties.