Quote:
Originally Posted by fuzzy1718
The top 8 not being able to pick amongst themselves, my reasoning is plain and simple, GLR this year. It was a lot more fun and interesting with all the upsets, and 3rd matches (sometimes 4), I believe due to the top (I think it was) 6 being unable to pick one another. i don't know what happened any where else in the country, but that had to be the most interesting and most fun regional we have attened, that is the majority of my team talking.
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Another problem I can see with this is that if a team wants to be picked by the #1 seed, then they could intentionally lose to fall out of the top 8. If a team intentionally loses they can hurt a team on their alliance that wants to win.
Overdrive wasn't a great representaion of making fair alliances because the third partner didn't matter as much as it had in previous games. In games where 3rd alliance partners were more valuable, the part of alliance selection when it goes backwards(8-1) had a bigger advantage to the lower seeded alliance partners. Because of this the lower seeded alliances would gain ground on the higher seeded alliances in their second pick. (don't get me wrong, I thought Overdrive was a great game. This is simply the reason I believe that the top alliances were even more successful than usual) I do
not beleive this to be a problem.