Quote:
Originally Posted by ttldomination
truly, honestly, there is no way to guess what the game is going to be. After Rack n' Roll, Overdrive was something completely random. No one on our team was even thinking relatively close.
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Just a little food for thought.
Random is a popular word that is used often and in lots of different ways.
In this description though, think about one of the definitions of random:
'lacking a definite plan, purpose, or pattern' - from Webster's.
Random can stress a lack of definite aim, fixed goal, or set purpose.
That is my take/interpretation when the word, random, is used.
What I'd like you to think about is that the GDC is made up of/comprised of brilliant members of the FIRST community who have clear objectives/goals in mind when they create the game challenge. I don't think we ever know fully what their objectives/goals are and that's ok, they probably enjoy watching us collectively scratch our heads at times. Overdrive surprised a lot of us in that it was a race and required some different ways of thinking in how to work within the rules, deal with offense/defense, score, and compete well/successfully. I don't think it was random at all, I think it was purposefully created to make folks, including our valued engineers, problem solve a little differently. There certainly were a lot of lively discussions here in CD after the challenge was revealed.
I do agree that Overdrive's surprise will make anticipation for 2009 all the more exciting. (I really don't want to get caught up/pulled into Dave's clues. They make me crazy.)