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Unread 23-08-2008, 11:39
=Martin=Taylor= =Martin=Taylor= is offline
run the trap!!!
FRC #0100 (The Wild Hat Society)
Team Role: Human Player
 
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Re: Treads, Tracks, Tank system Talk/Help

Quote:
Originally Posted by Gdeaver View Post
Thinking about tank treads and other drive configurations is probably a good idea. The past few years many teams have gone to 6 small wheel designs. For the most part the games have been played on flat surfaces. This has not always been true. What would your team do for a drive system if this years game required going up stairs or getting up on a platform?
Has there been a game yet that REQUIRED teams to climb obstacles? Seems a lot of the successful teams from 1999 and 2004 found clever ways to avoid climbing things.
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