Quote:
Originally Posted by Trueliez
though I think a game where we had to assemble a structure (maybe leading on from the blocks of the VEX elevation?) would be a good challenge also.
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We tried something similar in 2003 with
Stack Attack with
very mixed results. Some liked the excitement, some believed it was flawed but could be fixed with simple rule changes, others consider it a complete failure and cringe at the phrase "Stack Attack". Most can agree there was more emphasis on the
"Attack" than the "Stack". Several Theorists out there believe the rough play (like ramming) that year was very influential in creating the rough play rules of today.
FRC hasn't really tried anything similar since (IMHO). I am interested to see how the Vex Elevation game turns out since it very similar to the 2003 and 2005 FRC games (and of course other games before them). I still don't think FRC will try anything that might be compared to Stack Attack, but you never know (especially when Dave is involved

).
More so than usual I hope this year's game turns out to be exceptional. Balancing the difficulty of Autonomous/Hybrid will certainly be a feat this year with no prior cRio experience. A truly great, exciting game can help make everything more successful including new endeavors like the control system, Michigan competition format, and of course our new friends in New Zealand.
Oh and I can't forget what I always say in these threads:
FRISBEES!!!!!
'nuff said
EDIT: I guess not nuff said. I knew I had seen this Red Herring stuff
before...
Quote:
Originally Posted by dlavery
Quote:
Originally Posted by boiler
One of these years, the game piece will be an actual red herring.
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Hmmmmmm......
.
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