I think that they are really going to try and test the new system by increasing the number of robots on an alliance to 4, aiding this by decreasing the robot size limit. They will also probably try to put a premium on mobility by using multiple stationary field elements. I also think that they will continue with alliance game-pieces, band I think that they will use a similar scoring system to 2007 where multiple scores in a specific area had an exponential increase in score. It brought out an interesting strategic wrinkle when it came to offense as far as using your own pieces to maximize offensive output or use them to defensively limit your opponent. I am also personally leaning toward cubic game pieces. As far as the end game, who knows?
