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Re: Game Hint #1
1) Game hints usually revolve around a "game piece" or a "game objective".
2) Game hits usually are obscure, yet their representation to the game piece or objective is very much apparent once the entire game is revealed and more consideration can be input.
3) A Series of game hints never seem to reach a similar conclusion, but seperate parts of the whole FIRST game.
4) Game Hints are never solved until after the revealing of the game.
5) Game hints are what many will call "The Return to Chief Delphi", when many of the robotics fans return from their summer slumber, log back onto the site and prepare for the next season.
Thats all this hint is telling me at the moment.
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"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
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