Thread: Game Hint #1
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Unread 06-12-2008, 14:57
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Re: Game Hint #1

Quote:
Originally Posted by njamietech View Post
but realistically:

Id like to go with this idea:

the field resembles that of previous years except it is raised on stilts. it i raised because there are holes in the playing field holding pieces in them. but heres the kicker: the driver's station windows are blacked out so only the audience can see without the use of a camera. the goal: to score as many points as possible by collecting the pieces from the holes (each with differing point values).

thats my idea.

feel free to correct me or build on my idea.
That's actually a very cool idea, I think I'd enjoy playing a game like that.
However, I think it would be hard to pull off... if the field is raised, how do you get the robots on to it? You would need some sort of ramps leading up to it, which would take up even more space, and soem regional venues are packed in enough as is. Also, the field would be much harder to build, because it would need all sorts of supports underneath. And wouldn't the robots get stuck in the holes if they drove over them? Or how big are we thinking for the holes? Still, a very creative idea. I wouldn't mind playing it.

My thoughts about what the hint could mean:
- As mentioned, opahs are hard to catch, but highly valued. I'm thinking there is going to be either a high-value game piece or multiplier which is limited in supply (maybe only one?), and hard to obtain... but if you can get it, you'll get lots of points.
- The interpretation of "levels" people have suggested (one fish behind the other, fish dive deep in the sea, moon/sun far from Earth, king= a high ranking) is also quite plausible. There are a lot of things that levels could mean... ramps, platforms, different height goals, different levels with multipliers...
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