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Re: Game Hint #1
Quote:
Originally Posted by xnaut
i think that this does apply here, if you think deeper into what i said about the game pieces being in harder to reach places worth more points..... the newer teams could still get the less scoring points that maybe don't have any difficult terrain to speak of.... this would imply that, adding on to the game hint of the fish, we are going and getting somthing and bringing it back (like fishing). teams that are skilled in the art of chassis building (and driving) could get the harder to reach areas.
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Sounds like we are playing from the same sheet, seeing eye to eye, fishing in the same pond...  ,.... on this one. 
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CalGames 2009 Autonomous Champion Award winner
Sacramento 2010 Creativity in Design winner, Sacramento 2010 Quarter finalist
2011 Sacramento Finalist, 2011 Madtown Engineering Inspiration Award.
2012 Sacramento Semi-Finals, 2012 Sacramento Innovation in Control Award, 2012 SVR Judges Award.
2012 CalGames Autonomous Challenge Award winner ($$$).
2014 2X Rockwell Automation: Innovation in Control Award (CVR and SAC). Curie Division Gracious Professionalism Award.
2014 Capital City Classic Winner AND Runner Up. Madtown Throwdown: Runner up.
2015 Innovation in Control Award, Sacramento.
2016 Chezy Champs Finalist, 2016 MTTD Finalist
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