Quote:
Originally Posted by joshsmithers
Are you suggesting that the places are red herrings? Half this thread is analyzing the places. They're there for a reason, and I'm willing to bet they go hand in hand with their respective tasks you bolded. The places mean that there is a certain displacement in between the tasks.
Remember 06, where there were four periods of play: Auto, Offense, Defense, and free-for-all. It took time to get from one period to the other. Likewise, it takes time to get from one of those places to the other. I see the return of the periods of gameplay.
Don't rule out the places so fast 
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I would say the places are red herrings. FIRST knows very well our tendency to over analysis everything, and the hints themselves are usually very simple. This thread on the whole is spending too much time with google maps and place names, trying to figure out the game from those, when the real hints are probably in the first part of each line. Why? The locations are just obscure enough to seem like viable clues, but have enough connections to send us on a wild goose chase.