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Re: Your Design Process?
We meet after we get back into town after the kickoff, and hopefully come out with a functional plan for the season.
First we discuss possible scoring strategies without worrying much about practical execution. We get some silly ones, but in general we have good ideas. We write a brief description of each strategy on a big whiteboard. After we have a few strategies, we evaluate the practicality.
We have to make lots of assumptions about how well a robot can do things, but we try to estimate how many points we can make per match with each strategy. We talk about the practicality of these ideas, and usually rule out the top-scoring one.
Finally we pick a design that won't be terribly difficult to execute, but will hopefully score well. We draw it up all pretty, and then we build the thing.
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