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Re: <G14> Shenanigans?
If an alliance is good enough to win by a blowout, then they are good enough to win by something less than a blowout.
The only place where I would be too concerned about this is in matches that aren't really blowouts... say 20-10, or even 30-10. Perhaps, however, with even moderately competent human players the minimum scores will be in the 30-40 range.
Mostly, however, I think Cory hits the nail on the head when he says to plan to win without the supercell. I'm suspecting, given the effort that is required to score a supercell that the chances of seeing four of them (or even three of them) come into play in one match for one alliance will be minimal. I suspect they'll be kind of like the spoiler rings in Rack-n-roll... good for a bit of drama, sometimes, but rarely a match deciding factor.
Jason
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