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Unread 04-01-2009, 19:08
bduddy bduddy is offline
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FRC #0840 (ART)
Team Role: Alumni
 
Join Date: Jan 2007
Rookie Year: 2005
Location: San Bruno, CA
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Oh, boy, scouting will be difficult this year!

Does anyone else think so? I mean, with the old system of "one scout per team", it would be nearly impossible, I think-scouts will definitely need to keep an eagle eye on each human player, as I can imagine that their "batting average" will be a big factor in alliance selection; but at the same time, robots must be tracked for evasive manuevers, cell delivering (and those similarly-colored empty cells will be hard to track!), pinning, actual scoring, and any other strategies teams may think of. Plus, as soon as the game is over, scouts will have to count that 3D stack of balls as quickly as possible before field reset people start emptying it out... I'm almost glad now that I'm not my old team's scouting manager now!

Or are there any ways that it could be made easier? Perhaps one person could watch several human players, but that starts to become a whole lot of scouts... any other ideas?
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