I would agree with Larry. I think all pieces of the robot must not move beyond the bumper zone (plane). As you said in your quote above:
Quote:
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Originally Posted by <R08>
If implemented as intended, a ROBOT that is driven into a vertical wall in any normal PLAYING CONFIGURATION will always have the BUMPER be the first thing to contact the wall.
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where PLAYING CONFIGURATION - The physical configuration and orientation of the ROBOT while playing the game (i.e. after the MATCH has started, and the ROBOT has deployed mechanisms, moved away from the starting location, and/or interacted with the field, GAME PIECES, or other ROBOTS). This configuration is dynamic, and may change multiple times during the course of a single MATCH.
The keyword here is ANY normal playing configuration. Unless normal has a specific meaning, I would just assume that means while your on the field, you cannot extend outside the bumper zone. This differs from last years rules where it stated the bumper zone could not be changed, but you extend past the zone.
If I am wrong, PLEASE let me know!!!

It'd be a great help!
