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Re: Crab Steering on Regolith
I'm also very interested in some sort of crab drive for several reasons.
First of all, using a style of steering such as a tank drive, requires skidding to turn, automatically meaning you lose something like 20% of your traction. By utilizing a crab-drive style steering it could allow you to turn without skidding more easily.
It would also allow for a lot of flexibility, since just because you have the capability of turning each wheel, it doesn't mean you have to. I can see where multiple drive setups could be tested by modifying the way the controls operate. Three main ideas that have crossed my mind so far are a conventional car steering, a simulated tank-drive, and also a monster-truck type steering. All things that could be played around with.
I think that flexibility could be a very useful this year, as it may aid drivers to a great extent in being able to attain good control.
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Team 1742: Shockwave
2006 Robot "Sprocket"
2007 Robot "Rampzilla"
2008 Robot "Trigonosaurus"
Aut viam inveniam aut faciam.
I'll either find a way or make one.
www.team1742.com
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