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Re: Anybody really dis-like the game?
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Originally Posted by Andrew Schreiber
If I come across as elitist or a jerk I apologize, that is not my intent. I merely have a problem with some very specific rules that I believe are punishing "elite" teams for doing well.
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Let's be honest with ourselves here. The FIRST competition was never an accurate representation of real life engineering. It always placed emphasis on the mechanical aspect. Without some fancy doodad mechanical widget you were really never going to score a lot of points.The problem is that in real life engineering designs are always more rounded. The fancy mechanical widget might receive less emphasis than the programing, electronics, or even the control system. I like it because I always thought that it was odd that the fancy mechanical widget was getting so much emphasis when in actuality there are five other engineering disciplines that should be introduced to kids.
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This is one of my main complaints too. Obviously it's not a huge deal, but this game seems to have more of an FLL-style theme than past games. Now there's nothing wrong with FLL for its age group, but I would like to think FRC is a little more mature.
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Ooo for crying out loud. This is FIRST. My fondest memory was asking questions about Spirit and Opportunity to a NASA scientist while dressed up in a lion suit.
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If either a public officer or any one else saw a person attempting to cross a bridge which had been ascertained to be unsafe, and there were no time to warn him of his danger, they might seize him and turn him back without any real infringement of his liberty; for liberty consists in doing what one desires, and he does not desire to fall into the river. -Mill
Last edited by Adam Y. : 05-01-2009 at 11:17.
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