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Unread 06-01-2009, 00:13
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Re: My case against <G14>

Unlike most games, where the goal is to get as many points as you can while denying as many points as possible to the opponent, LUNACY seems to be taking a different approach.

I'm not really sure what the intent of <G14> is, especially considering that the ranking score that both teams receive at the end of the match is based on the score of the LOSING alliance. Running up your alliance's score while your opponent ends up with very few points will get you the win, but will hurt your ranking within whatever tier you end up in. Why would you want to have such a blowout, when it doesn't really do you any good?

9.3.5 All teams on the winning ALLIANCE will receive ... ranking points equal to the un-penalized score ... of the losing ALLIANCE. All teams on the losing ALLIANCE will receive ... ranking points equal to their final score.

I agree that one main effect of the rule, and scoring, will be to discourage defensive strategies and focus on the offense. And that's what the crowds like, right, lots of action with lots of scoring?
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