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Unread 06-01-2009, 20:07
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Matthew2c4u Matthew2c4u is offline
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AKA: Matt Baker
FRC #1622 (Spyder)
Team Role: Tactician
 
Join Date: Sep 2007
Rookie Year: 2007
Location: Poway, California
Posts: 58
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Re: Limitations too far?

Quote:
Originally Posted by dtengineering View Post
Well, I'm glad to see someone has figured out exactly how to build the perfect robot for this game!

Rather than seeing the restrictions on the robot as destroying creativity, I see them as requiring creativity to gain a competitive advantage within a specific set of parameters.

Specifically I see this year as having the most creative drive trains ever... given that over the past 15 years pretty much everything that can be done on carpet has been done already. This year EVERY drive train will be different from previous years.

I also appreciate the way that this challenge accounts for the extra weight of the new control system by allowing for a lighter drive train (no advantage from extra torque) and places an emphasis on developing software for the new control system. Not all creativity is visible or mechanical!

Jason
I completely agree, The Veteran Teams, Have used a similar drive train for years, this forces all of us to step outside our comfort zone. If it was another game like last year with new kind of focus, i would not be nearly as excited as with this shaken up field.. This Year its a much more even playing field for all teams.
Furthermore, First always focuses on scoring, A descoring mechanism or blocking mechanism is Always discouraged as basically following the Gracious Professionalism idea. Last year we would've stolen both track balls and sat in a corner, but each year the focus is scoring rather than blocking.
__________________
This year is an "Outside" The box year.

Last edited by Matthew2c4u : 06-01-2009 at 20:10.