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Unread 06-01-2009, 21:19
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Daniel_LaFleur Daniel_LaFleur is online now
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
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Re: Limitations too far?

Quote:
Originally Posted by Alexa Stott View Post
They make our entire knowledge of effective drive trains and manipulators that extend beyond your bumper zone obsolete. That seems like some sort of punishment.

I simply don't understand why we need to make it "fair." Teams that build effective robots will succeed in the competition.
1> If your entire knowlege of drivetrains is obsolete in this game then you have not learned how to design a drivetrain ... only how to assemble the one you already have.
2> Many times, in industry, you'll need to learn how to create manipulators that stay within a framework (usually for safetys sake). Now is a good time to learn that skill as well.
3> While you look at it as punishment, I look at it as a challange. This game takes many people (Including us engineers) out of our comfort zone. I guess it's time to see who's adaptable and who isn't
4> Fair? Fair? I hardly see this game as fair. Those teams that understand the game, and the playing field, and their own teams capabilities will have a huge advantage. Personally I find it a waste of effort to complain about the game and instead put my efforts into figuring out how to best play this game.


Good luck to all (I think some of us will really need it )
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