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Unread 07-01-2009, 17:17
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
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Re: Implementing Traction Control for an advantage in the 2009 game

Quote:
Originally Posted by Doug Leppard View Post
Jared this was helpful.

How about tracking the speed of a wheel and when the speed greatly increases more than normal what is expected bring the power back.
This would work, as it would limit the acceleration of the wheels. If you are measuring the speed of the wheel, then the derivative of that value (the rate of change) is the wheel acceleration. The wheel acceleration can't exceed some absolute threshold, otherwise the wheel will slip.