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Re: Implementing Traction Control for an advantage in the 2009 game
Quote:
Originally Posted by Joe Ross
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This was an answer I did not expect. Well then - this becomes the most attractive of the various slip detection strategies in my mind (since you can get away with negligible downforce). Keep in mind that the poster of this question talked about a freely rotating caster - non-rotating casters would indeed provide turning resistance (even if slight) and might not be covered.
Last edited by Jared Russell : 07-01-2009 at 20:26.
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