Also, take a look at the diagram on page 6 of
Section 7).
Notice how, for each payload specialist, the number of moonrocks listed is "13-20"? This is a good indicator that each PS starts with 20 minus the number on their team's robot.
Also note <G39>
Quote:
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<G39> TEAM Positions During TELEOPERATED PERIOD - During the TELEOPERATED PERIOD, the PILOTS and the COMMANDER may travel anywhere within the ALLIANCE ZONE (note that the ALLIANCE ZONE includes the local FUELING STATION). The PAYLOAD SPECIALIST must remain within the FUELING STATION to which they are assigned for the entire MATCH. The PAYLOAD SPECIALIST stationed in the OUTPOST must remain in the OUTPOST seat during the entire MATCH (note that if the PAYLOAD SPECIALIST in the OUTPOST unbuckles the seat belt or stands up in this location, it may be considered a violation of <S01>). Each violation (stepping outside the designated area, or stepping across the PLAYERS LINE) will result in a PENALTY. Exceptions will be made in cases involving TEAM member safety.
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The payload specialists must remain in their respective positions for the entire match, so they can't go exchanging pieces.
Also consult <G40>
Quote:
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<G40> GAME PIECE Interaction – With the exception of PAYLOAD SPECIALISTS, no TEAM member may contact GAME PIECES at any time during the MATCH. Violations will result in a PENALTY.
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The other members of the drive team can't transport moonrocks to the PSs, either.
Throwing from one PS to another is also not really an option, because of the distance and the ways in which game pieces may enter the field.
Bottom line: your team is pretty much limited to possessing your 20... at least before they get on the field.
But... you can strategize with your alliance before matches, and you can have one of your alliance's PSs feed balls into your robot! Aha!