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Unread 08-01-2009, 11:05
Tom Bottiglieri Tom Bottiglieri is offline
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FRC #0254 (The Cheesy Poofs)
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Re: Implementing Traction Control for an advantage in the 2009 game

Has anyone thought about using an FIR filter on joystick inputs? It would work for acceleration from a stop in either direction (F/R), but I am stuck on how change directions or stop without considerable lag.

Thoughts?

Last edited by Tom Bottiglieri : 08-01-2009 at 11:09.