|
Re: Anybody really dis-like the game?
The more I think about this game, the more I appreciate it for its complexity. The low-gravity simulation 'ice', the trailer you can't control, the strict size limit...
FIRST has, for what I believe is the first time, actually limited the ability of teams to engineer around a problem, and is forcing them to live with known problems to greater or lesser degrees. That makes it really rather more like a real engineering challenge than any previous game, IMO.
Put on your rose-colored glasses and look at this game for what it is: a brilliant engineering challenge.
Patrick
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School
I write books, too!
|