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Re: Implementing Traction Control for an advantage in the 2009 game
what might help would be to reverse one of the cims to make them both spin clockwise ( or counterclockwise i forget which way) any way electric motors favor one direction the other direction give less accl.
just a thought
also can someone correct me if im wrong ,because its been a while for me , isn't it just the torque that makes the wheels slip; and if so couldn't you simple create a drivetrain like a 4wd with a cim on each wheel and put a high gear ratio on it.
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Last edited by Dominicano0519 : 09-01-2009 at 18:16.
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