Thread: Human Player
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Unread 10-01-2009, 19:49
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Re: Human Player

Quote:
Originally Posted by nHouse View Post
My .02? I think that human players wont be as effective as some think, yes I think they'll score a lot of points but the really good teams will have robots that can still outscore them.
I've got to agree here. I think that some people are overestimating the ease of human player scoring in these goals. In the heat of competition, with the robots slipping around, bumping each other around, etc., I feel that many more balls will end up on the field than in the trailers. Plus, It may prove to be very difficult to project a swinging trailer's path accurately enough as it gets bumped around to score reliably, while at the same time avoiding scoring in a robot of your own alliance's trailer.

Now robot scoring... well, we'll just have to see about that.



EDIT: Plus, I can't imagine a robot being in any danger from the outposts, unless it manages to get right next to an opponents. How good does your depth perception, coordination, and skill need to be to throw a ball over a wall, from a sitting position on the ground, into a trailer that would be obstructed from your view by another robot? Well... rather high.
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Last edited by tim_reiher : 10-01-2009 at 19:53.
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