Quote:
Originally Posted by thefro526
The thing is in the heat of the moment you'd just need to control your acceleration a bit. Make your acceleration progressive like go 25% then 50% then 100% throttle. Once you're moving a little bit you'll be less likely to spin wheels. And trust me, you'd rather spin wheels a bit and go 10fps than not and be limited to 4fps.
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this could also be done in programming easily, if we decide to use a tank drive....we'd only have two cims(shouldent make any difference as the kickoff showed)
basically, we could do anything, its only the second week now....just prototyping i'd thought id share