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Unread 12-01-2009, 12:51
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XXShadowXX XXShadowXX is offline
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Re: Detecting trailer position

I was hoping that we would mount the camera far enough back, so that it would cover the majority of the field we could fire in. Position would be detected by change in said objects size. Movement would be calculated after 2 frames, and acceleration in 3 frames. Naturally the later info for acceleration would allow us to figure where the trailer would be in say a couple tenths of a second that it would take the ball to get there, and for a second ball to get there so we could lead enough for say 7 or so balls to reach the trailer. Oh lots of trig to do this. The cRIO can do floating point right?
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