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Re: <G14> - ya win some, ya lose some
Looks like the GDC is digging in its heels on this one. How about we just treat it as another challenge unique to this game, strategize/design for it and move on?
I've got this sneaking suspicion that Chris Fultz and Andy Baker designed this rule purely so they could dispose of it at IRI. Same with <G22> last year.
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Hi!
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