Quote:
Originally Posted by Swampdude
So what are the pros and cons of either design and why is one better than the other?
I'll start:
To me, shooting assumes you can't get to a trailer to score and you need to score from a distance (I guess because of the limited drive capabilities). But having 3 trailers to score in seems like there will always be one nearby. Also shooting seems like it will take too long and have more chances for jamming. Also in Aim High hitting a stationary target was hard enough, so how do you hit a smaller moving target with non-uniform objects (broken balls) consistently?
A dumper assumes you can get up close to a trailer, scores all at once and less mechanisms to jam. Doesn't care about ball shape.
I realize there's hybrids but ultimately it seems you still fall into one of these categories. Yes/No?
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Well the way you phrased it...it sounds like ur really kinda biased toward a dumping mechanism...here is my take on the matter not my team's
Shooter
Pros:Fast, Unlimited Range (Close or Far), Reliable
Cons:May be inacurate, requires a lot of practice, complex
Dumper
Pros

rop all at once, accurate is used correctly
Cons:Needs to stay in the 28*38, needs to be right next to the opponent's trailer
I might forgotten something but after looking at all of these as unbiased as possible im leaning toward going with a shooter mechanism (thinking of a softball/tennis ball shooter powered by globes and an archimedes screw or conveyor system to get the balls in place)
Either way yall go good luck!